New York Brooklyn Supercollider Supercollider (347) 725-3803. For the past few years, he has been discovering the joy of making sounds with code while learning to build, play, and collaborate around electronic musical instruments from his home in Portland, Oregon.īy participating in this and any CETI event, you are agreeing to r and to abide by and CETI PSU Policies and Protocols.Īlso check out other Arts Events in Portland, Performances in Portland. Restaurant menu, map for Supercollider located in 11215, Brooklyn NY, 609 4th Ave. Jonathan Snyder’s search for a vocation began near the turn of the last century at the Media Center for Art History at Columbia University where he built the center’s media lab and spent summers in France documenting the exploration of Gothic cathedrals. You can find Zack's work on his Github or on his website (), where he also documents his attempts to get his cartoons published in magazines. Zack has made significant contributions within open-source software development, having developed hundreds of projects that are widely used by people across the world and has developed many music objects for SuperCollider and the norns system. ![]() This organization primarily operates in the Cafe business / industry within the Eating and Drinking Places. At the time he was taking sound classes that explored max/msp, supercollider. ![]() He has a particular interest in designing chaotic musical systems, painting, and has recently taken up juggling and ceramics. Supercollider is located in Brooklyn, New York. Roberto Carlos Lange is a Brooklyn based composer of Ecuadorian descent. Zack Scholl is a Seattle-based tinkerer and artist with a passion for exploring a diverse array of creative projects. It was developed by James McCartney in 1996. Through their background in education and theater, Dan iterates code through improvisation and collaborative learning, with the goal of building playful and exploratory performance gestures. SuperCollider is an open source software environment and dynamic coding language for audio synthesis and algorithmic composition. Recently, they have been experimenting with gestural control and working with immersive, multi-channel sound systems as ways to connect their art more intimately with their body and audience.ĭan Derks is part of the day-to-day operations at monome, assembling both instruments and documentation for ways to engage with them. Gathering and composing with field recordings, alongside electronics and computer music tools, they explore questions of identity, ancestry, geography, change, and loss. Growing up a dual citizen on the dividing line between the United States and Mexico, their work reflects on the nature of place and belonging. ![]() īio: Francisco Botello is a Mexican/American sound artist and educator born and raised in Chula Vista, California. More information about OUTMemphis and ways to support this organization may be found here. OUTMemphis empowers, connects, educates, and advocates for the LGBT community of the Mid-South. Emerge refreshed, with all brain stiffness and discomfort dissolved and discarded.ĭigital and cash funds raised from the performance will be donated to OUTMemphis, an organization that is actively supporting trans youth and adults in places where anti-trans legislation is being enacted. SCLOrkSynths is the most helpful because they made a standard pattern for their way of writing synthdefs (in terms of the parameter names), and the fact that they are organized in subdirectories for easy browsing.Performers : Francisco Botello, Dan Derks, Zack Scholl, & Jonathan Snyderĭescription: Is your brain sore, tired or overused? Join us Saturday, April 1 for musical performances by Francisco Botello, Dan Derks, Zack Scholl, and Jonathan Snyder, targeting the inner layers of the muscles and connective tissues between your ears. Here are the direct links to those that OP mentioned in awesome-supercollider, in ranked order of those that I have found most helpful: I cloned and edited the above synths for a livecode show in Brooklyn. Some of the synth names match up closely but I haven't done a 1:1 comparison. I think there is a strong relation between these and the SCLOrkSynths (listed below). Here is a group of some pretty nice and well documented SynthDefs. ![]() The links you found in awesome-supercollider are good! They still work even if they haven't been touched in 10 years :)
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